Middle-earth: Shadow of Mordor represents a new direction

by Rachel Baker on May 23, 2014

This is a new game based on the universe of J.R.R. Tolkien . The story takes you on a journey requiring stealth combat, mind control abilities and the ability to work through moral ambiguities. The story line sounds engaging and hopefully the game play will be too.

This is a very good, though lengthy, article on a new game that seems to have the potential to be AWESOME!

Our hands-on preview with this game, which will debut on multiple platforms on Oct. 7, shows just how far Warner Bros. Interactive Entertainment is going toward providing Tolkien fans with something they’ve never seen before.

Shadow of Mordor is an important game for Warner Bros. as it tries to drum up interest in the Tolkien universe by going beyond the Lord of the Rings and The Hobbit movies and toward original stories within known properties. WBIE is trying to expand the property for a time when it will no longer be able to cash in purely on tie-ins with Peter Jackson’s multibillion-dollar movies.

It is doing so by bringing in the successful action-fighting gameplay of the brutal fighting segments of the Batman Arkham titles, which have been tremendously successful for WBIE. Warner is giving the game the full Hollywood and AAA developer treatment, said Michael de Plater, design director at Monolith for Shadow of Mordor, in an interview with GamesBeat.

A beautiful and brutal Shadow of Mordor lets you turn orc chiefs against each other

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