The article below explores the political nature of video games, by looking at the political strategy needed in games like Sim City, to Tropico and of course, Civiliation.
Here’s the Article: The Hidden Politics of Video Games
Games and gamers inevitably reflect the values of their times. If today’s video games are laden with violence and frenetic with high-tech weapons, that is the nature of the society that created them.
But do games change their societies? Rivers of ink have been spilled over whether violence in video games leads to the real thing. Whether the link is true or not, a genre that started with harmlessly batting around a virtual ping-pong ball in the 1970s game Pong, now requires games to carry age ratings to shield children from virtual gore. Some politicians have even called for warning labels that would treat video games like tobacco and alcohol.
Games can be criticized for being too violent, or a brain-dead waste of time. But they are not usually criticized for being political. Games are entertainment, not politics, right?
However, consider the popular computer game Sim City, which first debuted in 1989.